Let there be sleep - The Starving Tournament Devlog
The Starving Tournament - Open Alpha Update 0.75
Bugfixes:
- Fixed Round System and Respawning (Sometimes one player controller would be spawned multiple times when killed in round based mode)
- Fixed Bow Animation
- Minor improvements of appereance
New features:
- Tent Pickup + possibility to build tent
- Energy Bar (getting tired) + Sleeping (possible near tents, in tent soon)
- Bagpack
- Collect Beef from dead animals
The Survival Mode is getting stronger!
Our player got another status bar with a sleeping symbol - and that's what it is for, getting tired. Be sure to find a tent when it gets too low or the character will just fall over and sleep. Sleeping in an area crowded with enemies is possibly no good idea.
Added a backpack that expands the inventory slots to 5 - still not much to carry but beef and berries for example can be stapled and planning what you take with you and what not is a big part of the strategy.
Hunting is no longer just for fun but you can collect beef from dead animals. Eat raw meat for now and we'll add a cooking system later
Files
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The Starving Tournament
a Hunger Games-style survival multiplayer game
Status | In development |
Author | GJTP-Games |
Genre | Survival |
Tags | hunger-games, Multiplayer, Unity |
Languages | English |
More posts
- The edge of the world - The Starving Tournament devlogJan 11, 2023
- Sticks and Stones - The Starving Tournament DevlogDec 16, 2022
- Reworking the Codebase - The Starving Tournament DevlogDec 08, 2022
- The Starving Tournament open alpha version 0.7Mar 03, 2021
- The Starving Tournament open alpha version 0.6Feb 17, 2021
- The Starving Tournament - Open Alpha (Re)-Launch (Version 0.5)Feb 12, 2021
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